﻿using System;
using System.Collections.Generic;
using System.Text;

namespace PokemonBattle.RoomServer
{
    public class RoomCodeSetting
    {
        public bool UseRoomCoder { get; set; }

        public string EntranceClass { get; set; }

        public string RoomCodePath { get; set; }

        public string Language { get; set; }

        public int Source { get; set; }

        public string References { get; set; }

        private List<string> _files = new List<string>();
        public List<string> Files
        {
            get { return _files; }
            set { _files = value; }
        }
    }
}
